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Mar 27

Bitty Engine 1.7.1

Description: Bitty Engine is a cross-platform itty bitty Game Engine and open-source Framework. The full featured engine is programmable in Lua and integrated with built-in editors. It keeps the nature of both engine's productivity, and fantasy computer/console's ease to iterate. It boosts your commercial/non-commercial projects, prototypes, game jams, or just thought experiments.

Why Bitty Engine?
Bitty Engine has everything built-in for coding, graphics composing, etc; it has a full featured debugger for breakpoint, variable inspecting, stepping, and call-stack traversing; it offers a set of well-designed API with full documentation; it builds fast binaries with code and asset obfuscating, moreover its package size is small (around 10MB with an empty project, the other engines output more than 10 times bigger).
It is supposed to be your ultimate 2D game creating software.

Features
Bitty Engine offers a set of orthogonal features that makes game development comfortable and enjoyable.
Programmable in Lua, an easy to learn and widely used programming language
Debugger with scope inspector, breakpoint support and stepping
Easy to use API for resources, graphics, input, audio, and more other facilities
Built-in libraries for File, File System, Archive, JSON, Network, Physics, etc.
Various example projects
Handy tools for editing sprite, map, image, text, JSON, etc.
Project can be exported into standalone binary

Technical specifications
Display: configurable resolution
Code: Lua, supports multiple source files
Image: either true-color (PNG, JPG, BMP, TGA) or paletted, up to 1024x1024 pixels per file
Palette: 256 colors with transparency support
Sprite: up to 1024x1024 pixels per frame, up to 1024 frames per sprite
Map: up to 4096x4096 tiles per page
Font: supports Bitmap and TrueType
Audio: 1 BGM channel, 4 SFX channels; supports MP3, OGG, WAV, etc.
Gamepad: 6 buttons for each pad (D-Pad + A/B), up to 2 players
Keyboard and mouse: supported

Release Name: Bitty Engine 1.7.1
Size: 414.4 MB
Links: HOMEPAGE – NFO – Torrent Search

Download: RAPiDGATOR

10 Comments
Feb 9

Bitty Engine v1.5.0-BTCR + MAC

Release Description:

Bitty Engine is a cross-platform itty bitty Game Engine. The full featured engine is programmable in Lua and integrated with built-in editors. It keeps the nature of both engine's productivity, and fantasy computer/console's ease to iterate. It boosts your commercial/non-commercial projects, prototypes, game jams, or just thought experiments.
Why Bitty Engine?

Bitty Engine has everything built-in for coding, graphics composing, etc; it has a full featured debugger for breakpoint, variable inspecting, stepping, and call-stack traversing; it offers a set of well-designed API with full documentation; it builds fast binaries with code and asset obfuscating, moreover its package size is small (around 10MB with empty project, other engine outputs more than 10 times bigger).

It is supposed to be your ultimate 2D game creating software.

Features:

 


  • Programmable in Lua, an easy to learn and widely used programming language
  • Debugger with scope inspector, breakpoint support and stepping
  • Easy to use API for resources, graphics, input, audio, and more other facilities
  • Built-in libraries for File, File System, Archive, JSON, Network, Physics, etc.
  • Dozens of various example projects
  • Handy tools for editing sprite, map, image, text, JSON, etc.
  • Project can be exported into standalone binary

Genre: Animation & Modeling, Design & Illustration, Education, Utilities, Game Development
Developer: Tony Wang
Publisher: Tony Wang

Release Name: Bitty.Engine.v1.5.0-BTCR
Size: 67.4 MB
Links: STEAM | NFO | Torrent Search

Download: NiTROFLARERAPiDGATOR

Release Name: Bitty.Engine.v1.5.0.MacOS.x64-BTCR
Size: 64.9 MB
Links: STEAM | NFO | Torrent Search

Download: NiTROFLARERAPiDGATOR

7 Comments
Feb 2

Bitty Engine v1.3.0-BTCR

Release Description:

Bitty Engine is a cross-platform itty bitty Game Engine. The full featured engine is programmable in Lua and integrated with built-in editors. It keeps the nature of both engine's productivity, and fantasy computer/console's ease to iterate. It boosts your commercial/non-commercial projects, prototypes, game jams, or just thought experiments.
Why Bitty Engine?

Bitty Engine has everything built-in for coding, graphics composing, etc; it has a full featured debugger for breakpoint, variable inspecting, stepping, and call-stack traversing; it offers a set of well-designed API with full documentation; it builds fast binaries with code and asset obfuscating, moreover its package size is small (around 10MB with empty project, other engine outputs more than 10 times bigger).

It is supposed to be your ultimate 2D game creating software.

Features:


  • Programmable in Lua, an easy to learn and widely used programming language
  • Debugger with scope inspector, breakpoint support and stepping
  • Easy to use API for resources, graphics, input, audio, and more other facilities
  • Built-in libraries for File, File System, Archive, JSON, Network, Physics, etc.
  • Dozens of various example projects
  • Handy tools for editing sprite, map, image, text, JSON, etc.
  • Project can be exported into standalone binary

Genre: Animation & Modeling, Design & Illustration, Education, Utilities, Game Development
Developer: Tony Wang
Publisher: Tony Wang

Release Name: Bitty.Engine.v1.3.0-BTCR
Size: 56 MB
Links: STEAM | NFO | Torrent Search

Download: FiKPERNiTROFLARERAPiDGATOR

6 Comments
Nov 23

Bitty Engine v1.2.2-BTCR

Release Description:

Bitty Engine is a cross-platform itty bitty Game Engine. The full featured engine is programmable in Lua and integrated with built-in editors. It keeps the nature of both engine's productivity, and fantasy computer/console's ease to iterate. It boosts your commercial/non-commercial projects, prototypes, game jams, or just thought experiments.
Why Bitty Engine?

Bitty Engine has everything built-in for coding, graphics composing, etc; it has a full featured debugger for breakpoint, variable inspecting, stepping, and call-stack traversing; it offers a set of well-designed API with full documentation; it builds fast binaries with code and asset obfuscating, moreover its package size is small (around 10MB with empty project, other engine outputs more than 10 times bigger).

It is supposed to be your ultimate 2D game creating software.

Features:


  • Programmable in Lua, an easy to learn and widely used programming language
  • Debugger with scope inspector, breakpoint support and stepping
  • Easy to use API for resources, graphics, input, audio, and more other facilities
  • Built-in libraries for File, File System, Archive, JSON, Network, Physics, etc.
  • Dozens of various example projects
  • Handy tools for editing sprite, map, image, text, JSON, etc.
  • Project can be exported into standalone binary

Genre: Animation & Modeling, Design & Illustration, Education, Utilities, Game Development
Developer: Tony Wang
Publisher: Tony Wang

Release Name: Bitty.Engine.v1.2.2-BTCR
Size: 54.9 MB
Links: STEAM | NFO | Torrent Search

Download: FiKPERUPLOADGiGNiTROFLARERAPiDGATOR

5 Comments